Designer Policies and Credits

If you create art (including writing!) for Empire 6, we want to pay you what you’re worth. After that, we want to give you the dreaded ‘exposure’. For us, these are mutually exclusive and you deserve both. 

Empire 6 (and let’s face it, any LARP) would not exist without a group of incredibly talented designers, writers, engineers, and craftspeople. It is our hope that we can adequately compensate them for their time, effort, and energy. Once we’ve done that, we want to give them a second thank you; every person who contributes to Empire 6 is given the option to be featured on this web page, along with links to their socials or portfolio.

We encourage folks to visit their pages to see more of their work and to support them directly!

In the long-term, we hope to open an Empire 6 ‘store’ where people can purchase game props or other creative pieces created for it. While Empire 6 owns all assets created for the game, all sold assets will include a commission to the original artist ad eternum. Any digital art will be available immediately, but physical objects requiring fabrication will either require the artist to be available for commission, or the products to be already on-hand. We thank you for your patience!

Designer Credits

3D render of keystone concepts used as a prop for the game
Keystone Concept Art

Used as a concept that will be produced for game. Used as [REDACTED].

Alyssa Carere
Concept art for both human and rakkuri species. Resembles the images used elsewhere on the site
Concept Art - Humans and Rakkuri

Represent possible aesthetics for the human and rakkuri species.

Britt Miller
Empire 6 Logo
Empire 6 Logo

We use the logo as part of our branding, but it is also representative of the primary government in-game.

Britt Miller
Concept art for both solibract and uzkallan species. Resembles the images used elsewhere on the site
Concept Art - Solibract and Uzkallan

Represent possible aesthetics for the solibract and uzkallan species.

Evelyn Eshbach